In this simulation of a Primitive Society, you will assume the role of a leader of an ancient tribe. Drawing inspiration from ancient Chinese legends and games like RimWorld, Dawn of Man, and StoneAge, you will journey back to a barbaric era and guide your people in tasks such as gathering food, crafting tools, making clothes, hunting, fishing, and farming to establish a tribe in the wilderness. Within the tribe, members will form families, including parents, siblings, children, grandparents, and descendants. By providing meat, eggs, and milk to children during their growth stages, you can enhance their physical and intellectual capabilities beyond those of their parents. Each tribe member possesses expertise in 8 areas: “Crafting,” “Fishing,” “Breeding,” “Cooking,” “Foraging,” “Hunting,” “Farming,” and “Herbs,” which they gradually accumulate as they work. You have the ability to assign teachers to impart knowledge and skills to young tribe members.
Additionally, you can oversee the construction of stone tablets on which elderly tribe members can record their lifelong knowledge to pass down to future generations. Starting with the capture of wild beast cubs, you can domesticate animals like hunting dogs, chickens, and cows. Furthermore, you have the option to introduce mammoths, sabretooths, and velociraptors to the tribe. Tribe members and these intelligent animals can coexist, evolving together to serve as warriors and artisans for the tribe. Send tribe members on expeditions to explore mountains, waters, and the wilderness, uncovering unknown plants. Assign them to “select seeds” from plant fruits, identify grains, and gradually increase crop yields. Additionally, task tribe members with “taste testing” unknown herbs to observe their effects, preparing for potential epidemics that may arise unexpectedly.